For our client, a VR media company situated in Amsterdam which is currently experiencing explosive growth worldwide, we are looking for a Lead Engineer, Mobile platform with passion for VR.
This is a highly challenging and highly technical role offering the chance to define the early days of a new industry. Candidate would have to know or be willing to learn mobile 3D graphics programming (OpenGL/GLSL/Unity) with focus on interactivity, network optimization and performance tuning. Candidate should have strong leadership skills. While we are looking for prior experience as a good indicator of future success, our main criteria includes passion for VR, intelligence, creativity and strong work ethics.
Lead, grow, and inspire a high talented team of software engineers.
Hands on coding of Unity based mobile app.
Drive the architecture of a cross-platform consumer application for VR experiences.
Work closely with product and business teams to drive a technology roadmap.
Partner with other teams to create a consistent consumer experience across multiple platforms.
Update software development practices as needed to achieve scale, speed, and quality.
Adapt to evolving product and business needs quickly and effectively.
BS/MS in Computer Science or related field and 5+ years of experience in software development.
2+ years of experience in software development lead / architect role with high talent teams.
Ability to clearly communicate in English.
Effective advocate for engineering decisions in dynamic technology discussions.
Very effective and responsive cross-team communicator and listener.
Strong knowledge in mobile application development on mobile devices.
Strong knowledge and interest in consumer application design & delivery on mobile platforms.
Strong organizational and problem solving skills with great attention to detail.
Experience with high throughput, interactive mobile applications.
Experience with Unity and/or other game engine platforms.
Experience working with streaming video and 3D graphics.
Experience in VR applications, cardboard SDK.
Experience with developing social application experiences.
3 months + (or perm)
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